Transactions on Edutainment II
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.The second volume in this series contains a selection of outstanding contributions from GDTW 2008, the 6th International Confe…
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Produktdetails
- ISBN: 978-3-642-03270-7
- EAN: 9783642032707
- Produktnummer: 12816698
- Verlag: Springer-Verlag GmbH
- Sprache: Englisch
- Erscheinungsjahr: 2009
- Seitenangabe: 313 S.
- Plattform: PDF
- Masse: 12'766 KB
- Auflage: 2009
- Abbildungen: Bibliographie
- Reihenbandnummer: 5660
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