Framing Uncertainty
Computer Game Epistemologies
Rautzenberg considers games, play and gaming as core ingredients of Performance Philosophy today. The author deploys a large variety of perspectives in order to discover the types of knowledge encapsuled in games. Furthermore, Framing Uncertainty is an inventory of the confused state of actual discourse in game studies and unravels the intricate ramifications of these cultural objects. Any avid student of ludology benefits from the profound insights into the various fields of immersive worldbuilding the book offers.- Dr. Andreas Wolfsteiner, University of Hildesheim, GermanyA philosopher by training, a gamer by passion and a media scholar and…
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Produktdetails
- ISBN: 978-1-137-59521-8
- EAN: 9781137595218
- Produktnummer: 33522041
- Verlag: Palgrave Macmillan
- Sprache: Englisch
- Erscheinungsjahr: 2020
- Plattform: PDF
- Masse: 4'599 KB
Über den Autor
Markus Rautzenberg is Professor of Philosophy at Folkwang University of the Arts, Essen, Germany. Scholarships include a DFG doctoral scholarship at the graduate school Körper-Inszenierungen (The Staging of the Body), DFG postdoctoral scholarship at the International Graduate School InterArt, and a research fellowship at Leuphana University Lueneburg. From 2009 to 2014, he served on the research staff at the Institute for Philosophy at the Freie Universität Berlin, where he headed a DFG research project on Evocation. Non-Visual Aspects of Iconicity. His main fields of research include media theory, picture theory, theory and aesthetics of digital media, and epistemology. Recent publications include Blendungen. Fotografische Selbstvergewisserung im Film, in: Sybille Krämer, Sibylle Schmidt (Eds.): Zeugen in der Kunst, Paderborn 2016, (edited together with Juliane Schiffers) and Ungründe. Perspektiven prekärer Fundierung, Paderborn 2016.
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