Building Interactive Worlds in 3D
Virtual Sets and Pre-visualization for Games, Film & the Web
In Building Interactive Worlds in 3D readers will find turnkey tutorials that detail all the steps required to build simulations and interactions, utilize virtual cameras, virtual actors (with self-determined behaviors), and real-time physics including gravity, collision, and topography. With the free software demos included, 3D artists and developers can learn to build a fully functioning prototype. The book is dynamic enough to give both those with a programming background as well as those who are just getting their feet wet challenging and engaging tutorials in virtual set design, using Virtools. Other software discussed is: Lightwave, and…
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Produktdetails
- ISBN: 978-1-136-14397-7
- EAN: 9781136143977
- Produktnummer: 13996596
- Verlag: Taylor & Francis Ltd.
- Sprache: Englisch
- Erscheinungsjahr: 2013
- Seitenangabe: 448 S.
- Plattform: EPUB
- Masse: 123'669 KB
Über den Autor
Professor at New York University in the graduate studies department of Interactive Telecommunications; consultant; award-winning 3D artist.
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