Programming Linux Games
Building Multimedia Applications with SDL, OpenAL, and Other APIs
This book is a complete guide to developing Linux games, written by the Linux gaming expertsDiscusses important multimedia toolkits (including a very thorough discussion of the Simple DirectMedia Layer) and teaches the basics of Linux game programming. Readers learn about the state of the Linux gaming world, and how to write and distribute Linux games to the Linux gaming community.
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Produktdetails
Weitere Autoren: Hall, John R.
- ISBN: 978-1-886411-49-4
- EAN: 9781886411494
- Produktnummer: 5390117
- Verlag: Random House N.Y.
- Sprache: Englisch
- Erscheinungsjahr: 2001
- Seitenangabe: 416 S.
- Masse: H23.5 cm x B18.7 cm x D2.7 cm 751 g
- Abbildungen: s/w. Abb.
- Gewicht: 751
Über den Autor
Loki Software, Inc. ports best-selling PC games to Linux. Loki supports several Open Source development projects, including OpenAL(tm), a cross-platform 3D-Audio Library, and SDL MPEG Player Library (SMPEG), a general-purpose MPEG video/audio player for Linux.
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