Video Game Level Design
How to Create Video Games with Emotion, Interaction, and Engagement
Level design connects the player to the game through challenges, experiences, and emotions. This book is an invaluable introduction to the evolving practices of Level Designers across the games industry. The increasingly complex role of the Level Designer requires technical and creative skill as it brings together architecture, art, player psychology, interaction design, usability, and experience design. This book explores in detail the principles designers employ when planning levels and building engaging spaces for the player. As well as practical approaches to level design, the book delves into the theoretical underpinnings of the processe…
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Produktdetails
- ISBN: 978-1-350-01573-9
- EAN: 9781350015739
- Produktnummer: 35353689
- Verlag: Bloomsbury UK
- Sprache: Englisch
- Erscheinungsjahr: 2021
- Seitenangabe: 192 S.
- Plattform: PDF
- Masse: 110'068 KB
- Abbildungen: 208 illus
Über den Autor
Michael Salmond is a digital interaction designer, artist and digital theorist. His work has been exhibited and published nationally, internationally and online. He has been practising within the digital medium for over 20 years and currently teaches interaction and digital design at Florida Gulf Coast University, Florida, USA.
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