Learn to Play: Designing Tutorials for Video Games
See How to Unobtrusively Incorporate Good Teaching into Your Game's Mechanics Learn to Play: Designing Tutorials for Video Games shows how to embed a tutorial directly into your game design mechanics so that your games naturally and comfortably teach players to have fun. The author deciphers years of research in game studies, education, psychology, human-computer interaction, and user interface and experience that equip you to make dynamic tutorials that help players enjoy your games. The book links game design principles with psychology through the game tutorial. It offers easy-to-implement changes that can make a huge difference in how play…
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Produktdetails
- ISBN: 978-1-4822-2019-3
- EAN: 9781482220193
- Produktnummer: 15783644
- Verlag: Productivity Pr Inc
- Sprache: Englisch
- Erscheinungsjahr: 2014
- Seitenangabe: 171 S.
- Masse: H23.1 cm x B15.0 cm x D1.5 cm 299 g
- Gewicht: 299
Über den Autor
Matthew M. White is an assistant professor in game development at Penn State Erie, The Behrend College, where he teaches game design, computer science, and software engineering. He previously worked on interfaces, human-computer interaction, and game programming at the University of Prince Edward Island and Snow Day Games, a small indie studio. He earned his M.Ed. in instructional design and technology focusing on the design of games from the University of New Brunswick and his Ph.D. in education from Memorial University of Newfoundland, co-supervised through York University's Education and Game Studies faculty.
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