Slay the Dragon
Writing Great Stories for Video Games
Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and Nerdyhood. Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the no-act structure of vide…
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Produktdetails
Weitere Autoren: Giglio, Keith
- ISBN: 978-1-61593-229-0
- EAN: 9781615932290
- Produktnummer: 17528939
- Verlag: Michael Wiese Productions
- Sprache: Englisch
- Erscheinungsjahr: 2015
- Seitenangabe: 216 S.
- Masse: H22.8 cm x B15.4 cm x D2.0 cm 372 g
- Abbildungen: Over 100 black and white photos
- Gewicht: 372
Über den Autor
Robert Denton Bryant has worked in Hollywood in both marketing and production, and in video games as both a publisher and a developer. He has been executive producer on dozens of games on platforms ranging from CD-ROMs to the iPad, including the bestselling World Championship Poker and Pinball Hall of Fame console game franchises. He is the coauthor (with Charles P. Schultz) of Game Testing All In One. He has lectured in the U.S. and Europe on game writing, and currently teaches at The University of California, Los Angeles and at Woodbury University.
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