Iphone Games Projects
While iPhone owners are playing stacks of new games, iPhone developers are creating more games and making money at the same time. iPhone Game Projects reveals how 10 of the most innovative game developers have made it to the pinnacle of game design and discloses the coding secrets of the master game developers.
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Produktdetails
Weitere Autoren: Lee, James / Bondo, Joachim / Greenstone, Brian / Lee, Mike / Gotch, Jamie / Kasprzak, Michael / Zito, Richard / Aitken, Matthew / Hennessy, Olivier
- ISBN: 978-1-4302-1968-2
- EAN: 9781430219682
- Produktnummer: 4469388
- Verlag: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
- Sprache: Englisch
- Erscheinungsjahr: 2009
- Seitenangabe: 258 S.
- Masse: H24.4 cm x B17.0 cm x D2.0 cm 550 g
- Auflage: 1st ed
- Abbildungen: XXI, 258 p.
- Gewicht: 550
Über den Autor
PJ Cabrera is a software engineer with more than 12 years of experience developing information systems in various industries, programming in C, C++, Java, PHP, Python, and Ruby. But his real passion for many years has been hacking gadgets (i.e., turning a Sega Dreamcast into a NetBSD router, or running Android and Debian GNU/Linux on a Palm TX) and making home-brewed games for consoles such as Dreamcast, PlayStation 2, GameBoy Advance, and PSP. He is very excited that he can finally share his creative side on iPhone and XBox 360 with the general public through the App Store and XNA Community Games.
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