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Wei Xu

Drawing in the Digital Age

An Observational Method for Artists and Animators

Ebook (PDF Format)

Use Basic Math to Become a Better 3D Artist Despite the sophistication of today's computer graphics software, if you want to become a professional 3D artist, solid drawing skills are essential. With a good foundation in drawing basics, you'll be better equipped to create the more realistic characters and environments that today's film, game, TV, and video markets demand. Using an exciting new drawing method based on simple math combined with established computer graphics principles, this book shows you step by step how to draw quickly and efficiently in a digital world. Find out how math can help you draw Master the six techniques of the… Mehr

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Produktdetails


  • ISBN: 978-1-118-22716-9
  • EAN: 9781118227169
  • Produktnummer: 13941372
  • Verlag: Wiley
  • Sprache: Englisch
  • Erscheinungsjahr: 2012
  • Seitenangabe: 224 S.
  • Plattform: PDF
  • Masse: 66'258 KB

Über den Autor


Wei Xu, PhD, teaches game programming and production, 3D math, and life drawing at the Art Institute of California-San Diego. He also teaches iOS game programming and drawing classes at University of California San Diego Extension. He is cofounder of Geomy Entertainment, LLC, a game-consulting firm. Xu was previously a lead engineer at Sony Computer Entertainment America for game technology R&D and a senior CG software engineer at Schlumberger Austin Technology Center.

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