Paul Booth
Digital Fandom 2.0
New Media Studies
Buch
In this completely revised and updated version of Digital Fandom, Paul Booth extends his analysis of fandom in the digital environment. With new chapters that focus on the economics of crowdfunding, the playfulness of Tumblr, and the hybridity of the fan experience, alongside revised chapters that explore blogs, wikis, and social networking sites, Digital Fandom 2.0 continues to develop the philosophy of playfulness of the contemporary fan. Booth's analysis reveals the many facets of the digital fan experience, including hybrid fandom, demediation, and the digi-gratis economy. With a foreword from noted fan scholar Matt Hills, Booth's new Dig…
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Beschreibung
In this completely revised and updated version of Digital Fandom, Paul Booth extends his analysis of fandom in the digital environment. With new chapters that focus on the economics of crowdfunding, the playfulness of Tumblr, and the hybridity of the fan experience, alongside revised chapters that explore blogs, wikis, and social networking sites, Digital Fandom 2.0 continues to develop the philosophy of playfulness of the contemporary fan. Booth's analysis reveals the many facets of the digital fan experience, including hybrid fandom, demediation, and the digi-gratis economy. With a foreword from noted fan scholar Matt Hills, Booth's new Digital Fandom 2.0 shows the power of the fan in the digital age.
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Produktdetails
- ISBN: 978-1-4331-3150-9
- EAN: 9781433131509
- Produktnummer: 21726889
- Verlag: Peter Lang Publishing Inc
- Sprache: Englisch
- Erscheinungsjahr: 2016
- Seitenangabe: 284 S.
- Masse: H15.3 cm x B23.1 cm x D0.2 cm 446 g
- Auflage: 2 Revised edition
- Gewicht: 446
- Sonstiges: Professional & Vocational
Über den Autor
Paul Booth (PhD., Rensselaer Polytechnic Institute) is an Associate Professor of Communication at DePaul University. He is the author of Game Play (2015), Playing Fans (2015), and Time on TV (2012), and the editor of Fan Phenomena: Doctor Who (2013), and co-editor of Controversies in Digital Ethics (2016, with Amber Davisson) and Seeing Fans (2016, with Lucy Bennett).
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