Games on Symbian OS
A Handbook for Mobile Development
The first part of this book discusses the mobile games industry,and includes analysis of why the mobile industry differs from othersectors of the games market, a discussion of the sales of mobilegames, their types, the gamers who play them, and how the games aresold.The second part describes key aspects of writing games for Symbiansmartphones using Symbian C++ and native APIs. The chapters coverthe use of graphics and audio, multiplayer game design, the basicsof writing a game loop using Symbian OS active objects, and generalgood practice. There is also a chapter covering the use of hardwareAPIs, such as the camera and vibra.Part Three covers…
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Produktdetails
Weitere Autoren: Pamir, Aleks Garo / Stichbury, Jo / Clarke, Leon / Coffey, Michael / Coulton, Paul / Davies, Twm / Geisler, Roland / Hietala, Nigel / Mason, Sam / Nielsen, Peter Lykke
- ISBN: 978-0-470-99814-4
- EAN: 9780470998144
- Produktnummer: 13841181
- Verlag: John Wiley & Sons
- Sprache: Englisch
- Erscheinungsjahr: 2008
- Seitenangabe: 400 S.
- Plattform: PDF
- Masse: 2'891 KB
- Auflage: 1. Auflage
Über den Autor
Jo Stichbury has worked within the Symbian ecosystem since 1997, in the Base, Connectivity, and Security teams of Symbian, as well as for Advansys, Sony Ericsson and Nokia. At Nokia, she worked in the N-Gage team, providing technical support to game developers worldwide, and while there, she discovered that it is possible to play games at work legitimately. there's been no going back, and she's now trying to think up an excuse for playing Spore professionally for Symbian Press, whilst eagerly awaiting the game's release.Jo is author of Symbian OS Explained: Effective C++ Programming for Smartphones, which was published by Symbian Press in 2004. She co-authored the Accredited Symbian Developer Primer: Fundamentals of Symbian OS, with her partner, Mark Jacobs, published by Symbian Press in 2006.Jo became an Accredited Symbian Developer in 2005 and a Forum Nokia Champion in 2006 and 2007.
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