Making School a Game Worth Playing
Digital Games in the Classroom
Integrate game-based learning for 21st Century skills success!This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best - digital video games. With step-by-step strategies, you'll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign your classroom. Teachers learn to use well-designed game elements to: Promote meaningful student buy-in Create student-centered, collaborative learning spaces Teach and assess 21st Century Fluencies aligned to Common Core State Standards Address multiple intelligences using research-based stra…
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Produktdetails
Weitere Autoren: Mohan, Nicky
- ISBN: 978-1-4833-5960-1
- EAN: 9781483359601
- Produktnummer: 16307153
- Verlag: SAGE Publications Inc
- Sprache: Englisch
- Erscheinungsjahr: 2014
- Seitenangabe: 160 S.
- Masse: H18.0 cm x B25.2 cm x D1.2 cm 348 g
- Gewicht: 348
- Sonstiges: General (US: Trade)
8 weitere Werke von Ryan L. Schaaf:
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