Emotion in Games
Theory and Praxis
The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the fields…
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Produktdetails
Weitere Autoren: Yannakakis, Georgios N. (Hrsg.)
- ISBN: 978-3-319-82321-8
- EAN: 9783319823218
- Produktnummer: 28393241
- Verlag: Springer International Publishing
- Sprache: Englisch
- Erscheinungsjahr: 2018
- Seitenangabe: 356 S.
- Masse: H23.5 cm x B15.5 cm x D1.9 cm 540 g
- Auflage: Softcover reprint of the original 1st ed. 2016
- Abbildungen: Paperback
- Gewicht: 540
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