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Dave Shreiner

OpenGL Programming Guide

The Official Guide to Learning OpenGL, Versions 3.0 and 3.1

Ebook (EPUB Format)

Please note that this title's color insert (referred to as Plates within the text) is not available for this digital product. OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGL® Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling red book describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations o… Mehr

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Produktdetails


Weitere Autoren: The Khronos OpenGL ARB Working
  • ISBN: 978-0-321-66927-8
  • EAN: 9780321669278
  • Produktnummer: 34735752
  • Verlag: Pearson ITP
  • Sprache: Englisch
  • Erscheinungsjahr: 2009
  • Plattform: EPUB
  • Masse: 30'885 KB
  • Auflage: 7. Auflage

Über den Autor


Dave Shreiner, director of graphics technology at ARM, Inc., was a longtime member of the core OpenGL team at SGI. He authored the first commercial OpenGL training course and has been developing computer graphics applications for more than two decades. Dave regularly presents at SIGGRAPH and other conferences worldwide. He is coauthor of the OpenGL ES 2.0 Programming Guide (Addison-Wesley, 2009) and the OpenGL® Reference Manual (Addison-Wesley, 2004), and is series editor for Addison-Wesley's OpenGL Series.

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