Raising the Stakes: E-Sports and the Professionalization of Computer Gaming
How a form of play becomes a sport: players, agents, referees, leagues, tournaments, sponsorships, and spectators, and the culture of professional computer game play.Competitive video and computer game play is nothing new: the documentary King of Kong memorably portrays a Donkey Kong player's attempts to achieve the all-time highest score; the television show Starcade (1982-1984) featured competitions among arcade game players; and first-person shooter games of the 1990s became multiplayer through network play. A new development in the world of digital gaming, however, is the emergence of professional computer game play, complete with star pl…
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Produktdetails
- ISBN: 978-0-262-52758-3
- EAN: 9780262527583
- Produktnummer: 17193046
- Verlag: Mit Pr
- Sprache: Englisch
- Erscheinungsjahr: 2015
- Seitenangabe: 336 S.
- Masse: H22.8 cm x B14.6 cm x D1.9 cm 426 g
- Gewicht: 426
- Sonstiges: Ab 18 J.
Über den Autor
T. L. Taylor is Associate Professor in Comparative Media Studies at MIT. She is the author of Play Between Worlds: Exploring Online Game Culture (MIT Press).
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