Playing Games in School
Video Games and Simulations for Primary and Secondary Classroom Instruction
Explores the benefits of interactive entertainment in education. The contributors offer information that will help educators make informed decisions about how games can be played to facilitate learning, including how to locate, select, and integrate games in meaningful and effective ways. The additional resources throughout the book, such as lists of guidelines and a technology consent form template, assist educators as they integrate this compelling form of instruction into their classrooms.
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Produktdetails
Weitere Autoren: Hirumi, Atsusi "2c" (Hrsg.)
- ISBN: 978-1-56484-271-8
- EAN: 9781564842718
- Produktnummer: 31963087
- Verlag: International Society for Technology in Education
- Sprache: Englisch
- Erscheinungsjahr: 2010
- Seitenangabe: 450 S.
- Masse: H27.7 cm x B21.3 cm x D2.5 cm 1'220 g
- Gewicht: 1220
- Sonstiges: General (US: Trade)
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