Libraries Got Game
Aligned Learning through Modern Board Games
The high-profile topic of gaming in libraries gets thorough consideration from two educator-librarians, who explain exactly how designer board games-which are worlds apart from games produced strictly for the educational market-can become curricular staples for students of all ages. Drawing on their experience as game aficionados and developers of a nationally recognized program that brings games to school library media centers, the authors equip colleagues with everything they need to initiate a board game project with * Direct links between board games and curriculum * Suggestions for building a core collection across grade levels…
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Produktdetails
Weitere Autoren: Harris, Christopher
- ISBN: 978-0-8389-9928-8
- EAN: 9780838999288
- Produktnummer: 13829446
- Verlag: American Library Association
- Sprache: Englisch
- Erscheinungsjahr: 2009
- Seitenangabe: 134 S.
- Plattform: EPUB
- Masse: 268 KB
Über den Autor
Brian Mayer is a library technology specialist for Genesee Valley BOCES, an educational services agency that supports the libraries of twenty-two small, rural districts in western New York, as well as an independent library consultant on gaming in libraries. His focus is on modern board games and putting authentic games into educational settings to engage students with the curriculum. He has been instrumental in the growth of designer games as educational resources and has written several documents aligning games with national and state standards. He is the author of many articles on gaming in libraries and writes on the subject in his blog Library Gamer. Mayer earned his elementary teaching certification at Buffalo State and his MLS at the University of Buffalo.
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