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David Geary

Core HTML5 Canvas

Graphics, Animation, and Game Development

Ebook (EPUB Format)

One of HTML5's most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, an… Mehr

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Produktdetails


  • ISBN: 978-0-13-276166-6
  • EAN: 9780132761666
  • Produktnummer: 27841585
  • Verlag: Pearson ITP
  • Sprache: Englisch
  • Erscheinungsjahr: 2012
  • Plattform: EPUB
  • Masse: 111'516 KB
  • Auflage: 1. Auflage

Über den Autor


David Geary is a prominent author, speaker, and consultant who teaches developers how to implement web applications. He wrote the best-selling books on both Java component frameworks: Graphic Java 2: Swing, Third Edition (Prentice Hall, 1999), and (with Cay Horstmann) Core JavaServer(TM) Faces, Third Edition (Prentice Hall, 2010). David is a prolific speaker who is a three-time JavaOne rock star. In 2011, David co-founded the HTML5 Denver meetup group.

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