James Paul Gee
What Video Games Have to Teach Us About Learning and Literacy
Buch
James Paul Gee begins his classic book with I want to talk about video games--yes, even violent video games--and say some positive things about them. With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition, new games like World of WarCraft and Half Life 2 are evaluated and theories of cognitive development are expanded. Gee looks at major cognitive activities including how individuals develop a sense of identity, how we grasp meaning, how we evaluate and follow a command, pick a role model, and perceive the world.
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Produktdetails
- ISBN: 978-1-4039-8453-1
- EAN: 9781403984531
- Produktnummer: 23116521
- Verlag: Palgrave Macmillan
- Sprache: Englisch
- Erscheinungsjahr: 2015
- Seitenangabe: 256 S.
- Masse: H23.3 cm x B15.6 cm x D2.2 cm 295 g
- Auflage: 2 Revised edition
- Abbildungen: black & white illustrations
- Gewicht: 295
Über den Autor
James Paul Gee
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