Produktbild
Rachel (Hrsg.) Kowert

Video Games and Well-being

Press Start

Buch

This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers f… Mehr

CHF 72.00

Preise inkl. MwSt. und Versandkosten (Portofrei ab CHF 40.00)

Versandfertig innerhalb 1-3 Werktagen

Produktdetails


  • ISBN: 978-3-030-32769-9
  • EAN: 9783030327699
  • Produktnummer: 33341290
  • Verlag: Springer International Publishing
  • Sprache: Englisch
  • Erscheinungsjahr: 2019
  • Seitenangabe: 184 S.
  • Masse: H21.8 cm x B15.7 cm x D1.7 cm 352 g
  • Auflage: 1st ed. 2020
  • Abbildungen: HC runder Rücken kaschiert
  • Gewicht: 352

Über den Autor


Rachel Kowert is the Research Director of Take This, a US non-profit mental health organization that provides resources and information to the gaming industry and gaming communities. As a research psychologist, she has been studying games and gamers for more than 10 years with a specific focus on video game effects. She has published multiple scientific articles and books on this topic.

9 weitere Werke von Rachel (Hrsg.) Kowert:


Bewertungen


0 von 0 Bewertungen

Geben Sie eine Bewertung ab!

Teilen Sie Ihre Erfahrungen mit dem Produkt mit anderen Kunden.