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Kendra M. L. (Hrsg.) Cooper

Software Engineering Perspectives in Computer Game Development

Ebook (EPUB Format)

Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to… Mehr

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Produktdetails


  • ISBN: 978-1-351-38234-2
  • EAN: 9781351382342
  • Produktnummer: 36199672
  • Verlag: Taylor & Francis Ltd.
  • Sprache: Englisch
  • Erscheinungsjahr: 2021
  • Seitenangabe: 312 S.
  • Plattform: EPUB
  • Abbildungen: 60 schwarz-weiße Abbildungen, 26 schwarz-weiße Fotos, 34 schwarz-weiße Zeichnungen, 38 schwarz-weiße Tabellen

Über den Autor


Kendra M. L. Cooper is an Independent Scholar and Editor. Her research interests are in software and systems engineering (requirements engineering and architecture) and engineering education. These topics are explored within the context of game engineering. Dr. Cooper has an extensive publication, teaching, and service record. Current research topics include the modelling, analysis, and automated transformations of complex game systems using graph-based methods. The ontological foundations of serious educational games are also under investigation. She has co-edited the book Computer Games and Software Engineering published by CRC Press. Dr. Cooper has co-organized/organized ICSE Workshops on Games and Software Engineering (GAS 2012, GAS 2013, GAS 2015, and GAS 2016) and the CSEE&T Workshop on Essence in Education and Training (2020). She has served as a co-editor of three JSPE Special Issues on Software Engineering in Practice (2018, 2019, and 2020).

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