Digital Games and Language Learning
Theory, Development and Implementation
Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL).The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for lan…
Mehr
CHF 138.00
Preise inkl. MwSt. und Versandkosten (Portofrei ab CHF 40.00)
Versandkostenfrei
Produktdetails
Weitere Autoren: Yamazaki, Kasumi (Hrsg.) / Thomas, Michael (Hrsg.)
- ISBN: 978-1-350-13301-3
- EAN: 9781350133013
- Produktnummer: 35779517
- Verlag: Bloomsbury UK
- Sprache: Englisch
- Erscheinungsjahr: 2021
- Seitenangabe: 288 S.
- Plattform: PDF
- Auflage: 1. Auflage
- Abbildungen: 21
Über den Autor
Mark Peterson is Associate Professor of Linguistics at Kyoto University, Japan.Kasumi Yamazaki is Associate Professor of Japanese at the University of Toledo, USA.Michael Thomas is Professor of Education at Liverpool John Moores University, UK.
8 weitere Werke von Mark (Hrsg.) Peterson:
Bewertungen
Anmelden