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Rick Parent

Computer Animation Complete

All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques

Ebook (EPUB Format)

A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods,… Mehr

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Produktdetails


Weitere Autoren: Musgrave, F. Kenton / Pauly, Mark V. / Peachey, Darwyn / Perlin, Ken / Pfister, Hanspeter / Sharpe, Jason / Wilkins, Mark R. / Wicke, Martin / Woolridge, Nicholas / Worley, Steve / Ebert, David S. / Gould, David / Gross, Markus / Kazmier, Chris / Lumsden, Charles John / Keiser, Richard / Menache, Alberto / Müller, Matthias
  • ISBN: 978-0-12-378564-0
  • EAN: 9780123785640
  • Produktnummer: 35978509
  • Verlag: Elsevier Science & Techn.
  • Sprache: Englisch
  • Erscheinungsjahr: 2009
  • Seitenangabe: 544 S.
  • Plattform: EPUB
  • Abbildungen: 318 illustrations

Über den Autor


Rick Parent is an Associate Professor at Ohio State University, where he teaches computer graphics and computer animation. His research in computer animation focuses on its relation to modeling and animating the human figure, with special emphasis on geometric modeling and implicit surfaces. Rick earned a Ph.D. in computer science from Ohio State University and a Bachelor's degree in computer science from the University of Dayton. In 1977, he was awarded Outstanding Ph.D. Thesis Award (one of four given nationally) by the NCC. He has served on numerous SIGGRAPH committees, in addition to the Computer Graphics International 2000 Program Committee and the Computer Animation '99 Program Committee and is on the editorial board of the Visual Computer Journal.

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